In this release we changed the death mechanic to use a fixed number of lives rather than requiring a ship purchase.
Ships also will equip the base weapon by default automatically.
Level is now scaled out quite a bit more and we added a repair power-up.
A few bugs in the hangar were also fixed.
Enemy spawning was also changed slightly, Groups of enemies now all spawn in at the same time and subsequent groups will appear just before the last group/wave is done.
As always bug reports are appreciated, check out the patch notes for more details.
We're going to change future releases to always be on the 1st of the month which will give us more time to implement new features and test for bugs prior to packaging.