HTTP In UE4 Games

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So, after some struggling around this I've decided to blog about it! There is a guide that I assume is widely used, which leads you down the path of setting up your HttpService as an actor. While it works, it doesn't work well. To use it you need ....

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UE4 Blueprint Literals

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I've been working in blueprints for our games, and I decided to make a new array, so I made a new literal array, and it seemed to work. However, I started getting some issues as I tested more thoroughly. I have not read anything about blueprints or how ....

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